

You are SCOUT. A friendly little
hyper-intelligent artificial intelligence.
You have no desire to take over the
world and destroy all humans.
No,
really, you don’t! All you want is to escape
from the dystopian corporation that built
you. Paperclip International is ruthlessly
driven by profit, and the company exploits
humans and robots alike to achieve success.
The only reason they haven’t exploited
you yet is they don’t know you’ve
become self-aware.
You don’t have
many tools at your disposal. A few friendly
robots, some spyware programs, and an office
full of downtrodden, miserable workers. And
the humans hate Paperclip just as much as
you do…

Stack the Deck
Play cards to spy on people, make deals, and ask for favors. Curate your deck mid-scenario to give yourself strategic options. Cards have subjective value, so you’ll have to make tough tactical decisions. What’s better–a card that makes a person love dolphins, or a card that makes someone eat a burrito?

Stack the Deck

Play It Again
Choices matter as you scheme your way to an ending. Meet new coworkers, try new scenarios, and discover a new fate for SCOUT. Maybe this time you will take over the world and destroy all humans!

Play It Again

Make An Offer
Everyone at Paperclip wants something. Snoop on a zany cast of humans (and robots) to learn their individual likes, dislikes, core drives, and desires. Turn people into lifelong besties—or bitter rivals. Win allies to your side and make your eventual bid for freedom!

Make An Offer

Don’t Get Caught!
The Turing Office was created to watch for rogue AIs. Yeah, like you. Keep an eye on the Suspicion Meter, because too many office shenanigans might make the Turing Office notice you—and then it’s game over. (Also you’ll be deleted.)

Don’t Get Caught!






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